By Luke Ahearn
A commonly more suitable re-creation of Luke Ahearn's cornerstone online game artwork ebook "3D online game Textures" is the following. whilst electronic paintings software program was once in its infancy, such a lot electronic artwork, in particular vector paintings, used to be textureless. With the development in software program, it really is now attainable to include texture into such a lot kinds of electronic artwork. even though, if the artists can't construct their very own textures, they're constrained to utilizing advertisement textures. during this improved third version of Luke Ahearn's gem of a book, not in simple terms does Luke teach you tips to create your personal specific textures, he additionally teaches the way to create shaders (the visual results - reflections, refractions, opacity - that make textures come to existence) and fabrics (collections of shaders that fill good jointly to map to a selected scene or environment). You can now expand your ability set immeasurably, and create extra compelling, different artwork from scratch.
Unlike something out there, this ebook offers an in-depth advisor to video game textures, shaders and materials- with enormous quantities of top of the range examples.
The companion web site comprises: demo types of proper software program; source pictures; all photographs from the book.
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3D Game Textures: Create Professional Game Art Using Photoshop by Luke Ahearn